
Pengunners
A downloadable pengunGame for Windows
A competitive local multiplayer game where some penguins fire each other!
Requires more than one player and can be played for up to four players.
The penguins in this game are based on real life penguin species!!!
Join game
To join the game, use the jump button, which are any of the following:
For keyboard - Up arrow / Spacebar / Z / W / O / K.
For controller - A / B.
Right now, the main menu is pretty unfinished, to say the least, so I am sorry for not giving any indication whatsoever.
Keyboard controls (for player one)
Moving - hold the Left arrow / Right arrow / A / D keys.
Jumping - press Up arrow / Spacebar / Z / W / O / K keys (hold to make the jump last longer).
Drop from wooden platforms - press Down arrow / S keys.
Crouching and sliding - hold the Down arrow / S keys.
Firing - press X / I / L keys.
Controller controls (for the rest of the three players)
Moving - keep sideways the Dpad or Left joystick.
Jumping - press A / B (hold to make the jump last longer).
Fall through - Dpad down / Left joystick downwards (by pressing the Dpad not holding it. For the joystick, it happens in the instant that you move it downards, and not by keeping it downards).
Crouching and sliding - Dpad down / Left joystick downwards (by holding / keeping them).
Firing - press X / Y.
Updated | 1 day ago |
Status | Prototype |
Platforms | Windows |
Release date | 67 days ago |
Author | Rabanoide |
Genre | Action |
Made with | LÖVE |
Tags | Animals, Bullet Hell, Local multiplayer, penguins |
Code license | Apache License 2.0 |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Gamepad (any), Joystick |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Download
Install instructions
Simple as installing the zip and extracting it, just make sure to run the .exe file in the same folder.
About getting the source code...
For some reason of life, you can get every file in the game by changing the .exe of the game app by .zip and then simply opening it, since its made with the LÖVE 2D api and it manages exes like that.
You are basically free to modify the code for personal usage, but can't sell anything from it. You can find the license in the main directory of the game (the same place as main.lua).
A similar license is found for the graphics in the assets/images directory, which basically says a similar thing.
Development log
- v0.2.0!!2 days ago
- Introduccing, the Pengunners devlog!!!!46 days ago